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Meet us at HeroFest

This weekend, HeroFest is taking place in the Bernexpo halls in the north-east of Bern. Alongside cosplay, games, esports and lots of nerdy stuff, our beloved tabletop role-playing games will also be present.

Three KuL Game Masters on site

Of course, KuL will also be there to support! Bibl, Jarekk82 and Nevalor will offer several rounds of sessions at the SwissRPG booth on both Friday and Saturday.

Come by and play! The rounds are suitable for newcomers and beginners, so there’s no reason not to join in. 😀

Registration will take place on site at the SwissRPG booth. First come, first served!

System of the Month september: Cities Without Number

The world is neon and dust.

There is nothing more than the flesh. There is nothing greater than the wires. There is nothing to dream that is not sold and nothing to worship that is not made. It is a mirrorshade world of human reflections, every red hunger and every black passion worshiped in cathedrals of glass and greed. The great love their sins like children and the least want only to be great. Who could hope for more?

Cities Without Number is a cyberpunk role-playing game built for sandbox adventures in a dystopia of polished chrome and bitter misery. Whether polished metal or flesh and blood, your operators will risk their lives and more to seize those precious things a merciless world would keep from them.

What to know?

GM Tim is playing the self-written mission “On Cloud 9” with you. We are using pre-made characters that are still in development. The rules, very similar to D&D, will be explained on-site and learned together.

The game can be run in english or german. Let me know your preference!

Disclaimer: The mission includes themes such as (gang-) violence, drug consumption, prostitution, and social misery.

Where to go?

The mission will probably be run in one session on

Saturday, 9th of September ’23 at 6pm at KuL

Want to join the game? Write us on info@kul-verein.ch with the subject “CWN”

Header: Sine Nomine Publishing

For Newcomers: The Fall of Silverpine Watch

The game can be held in english or german. GM will be Tim.

You are members of a mercenary troop escorting the gnome merchant Oona Tealeaf through the rugged hills of Aesternia, a fantasy land à la Tolkien. Along the way, you not only overcome the dangers of the wilderness but also need to pass through the fortress known as Silverpine Watch.

Will you unveil the mystery of the seemingly abandoned castle…?

What do I need to know?

This is the second run of my favorite adventure, but this time we’re playing Worlds Without Number, a wonderful alternative to D&D. It’s a bit more dangerous than D&D 5e and draws inspiration from the Old School Renaissance.

You will assume the roles of 3-5 characters that you’ll embody during the game. We’ll distribute the characters together on the day of the game.

There is a free version of WWN!

This adventure accommodates 3-5 players and will take place on Monday, August 28th, at 6:00 PM. The session will last approximately 4 hours.

Sign up by emailing us at info@kul-verein.ch!

Header Image by Scott “AngryGM” Rehm

Master’s Talk in June

The Master’s Talk is expected to be held in English.

If the terms “action adjudication”, “railroad” and “three-clue-rule” make you look perplexed, if you are interested in the delicate art of game mastery (see also What is Pen & Paper?) or if you have already honed it to near perfection, then the Master’s Talk is the perfect event for you!

With the Master’s Talk, we have created a vessel where game masters can exchange ideas about battlemap design, discuss questions about past game sessions, or share their experiences.

The second Master’s Talk will be held on Wednesday, June 14 from 6 p.m. to approximately 8:30 p.m. in the KuL-Room. Be there!

To make the Master’s Talk a little different from a loose meeting over a cold drink, we have come up with some topics that we would like to discuss. There will be short inputs on various topics prepared by some of the KuL game masters to start a discussion. Because we have so many questions for our fellow game leaders and hope others have as many.


1. topic: Traps

How do you use traps correctly so that they are fun? How should players be made aware of them (or not) and how deadly should they be? Listen to Tim’s thoughts on this and join the discussion!

2. topic: open

The second topic is still open. Would you like to present a topic? This can be a whole lecture or just a specific question. Then get in touch with us!

If there is no second topic we will probably grab something from this list:

  • Riddles
  • Difference of different systems
  • Music and how to use it
  • How to start a campaign
  • Notes – how to make them right
  • Session recaps
  • Action economy

We look forward to the Master’s Talk and are eager to hear how other game masters approach this exciting and fulfilling role.

Have a comment, question, or suggestion for future topics, let us know in the comments or via info@kul-verein.ch! Registration is not required.

Also interesting:
Master’s Talk in May
The first Master’s Talk

KuL-Intro Adventure: Masque of the Worms

CANCELED

The game will be held in german.

If you’ve always wanted to try the pen-and-paper role-playing game Dungeons & Dragons, GM Manuel offers you the opportunity in May. A group of brave adventurers embark on the trail of Baroness Elenore Rennet and explore the mystery of Moldavia Manor. Will you survive the horrors of the house?

What do I need to know?

We are playing the fifth edition of Dungeons & Dragons. We are looking for people who want to immerse themselves in this legendary pen & paper role-playing game. You can find a interpretation of pen & paper here.

You will assume the roles of 3-5 characters that you embody in the game. We will assign the characters together on game day.

This adventure is suitable for 3-5 players and will take place on
Sunday, 21.5. at 13:30.
We will play for +- 4 hours.

Registration via info@kul-verein.ch

I’m curious!

You can find the quickstart rules for D&D 5e here. The chapters of the first part are not relevant for this game. The chapters of the second part deal with the rules.

Titleart from the adventure by Kelsey Dionne from the Arcane Library.

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