Author: Mario Page 3 of 8

System of the Month September: Kids on Bikes

You are teenagers in the small, 80’s inspired town Arcadia. Equipped with nothing but your wits, gadgets and bikes of course, you’ll have to be creative to solve a mystery that has been plaguing your neighbourhood. But don’t worry though, you wont have to do it alone.

Kids on Bikes is a role-playing game played by 3 to 5 people and me, the GM. If you’ve seen Stranger Things or played Life is Strange, you know what you are in for. Because you are playing such young characters, violence will be a last resort – if you play to your strengths and work as a team, you might not need it at all. Role-play and improvisation is very important in this game, as there will be little combat.

GM Cedric will be playing the one-shot adventure Of Kids on Bikes over the course of 4 hours with you. This game is appropriate for players ages 12+. Character creation is handled at the table but requires some preparation at home. We will be role-playing in English.

Sign up on MeetUp here!

System of the Month June: Mausritter

Sadly/Gladly both games have been filled!

It’s a huge and dangerous world out there. It does not look kindly on a small mouse like you. But if you are very brave and very clever (and just a bit lucky), you might be able to survive. And if you survive long enough, you might even become a hero amongst mice.

Mausritter is a role-playing game for up to 5 people. You will adventure as a small mouse in a large world, where your wits are more important than your weapons. Keep your weapons at the ready, though, because danger lurks around every root, burrow, and clearing.

GM Kieran will be playing the one-shot adventure Of Mice and Milk over the course of 3-4 hours with you. This game is appropriate for players ages 12+. Character creation is quick and easy; we will handle it at the table.

Attention: possible mentions or descriptions of violence, animal harm, starvation, spiders, foul language, alcohol, smoking

Register now!

System of the Month July: EAT THE REICH

THE YEAR IS 1943. EUROPE IS IN FLAMES.

YOU ARE A UNIT OF CRACK VAMPIRE COMMANDOS WITH A SINGLE OBJECTIVE:
DRINK ALL OF ADOLF HITLER’S BLOOD AND FATALLY DESTABILISE THE NAZI WAR MACHINE

Welcome to EAT THE REICH where you are a vampire commando telling over-the-top stories of action, ultraviolence, carnage and supernatural mayhem. You like movies like Iron Sky, Inglorious Basterds, Mad Heidi or Dead Snow? Then bring your best one-liners and fight your way through Nazi-occupied Paris to kill Hitler!

How do you play?

4-6 players choose one of six pre-made vampires with special abilities. During your turn, you roll the dice individually to decide how many successes you want to invest in your common goal, or whether you would rather collect blood. Everything else is done by description – you have full control over your, but also all the no-name characters around you.

Please note: This game is all about carnage and describing it. You yourself are a monster and even innocents could get hurt. Clichés are omnipresent.
Due to the background, racism and fascism will play a role, but only subordinately. There are no comments/insults towards or among the players.

Register now!

Register on MeetUp: www.meetup.com/swissrpg-central/events/301962132

Master’s Talk April ’24

If the terms “action adjudication”, “railroad” and “three-clue-rule” make you look perplexed, if you are interested in the delicate art of game mastery (see also What is Pen & Paper?) or if you have already honed it to near perfection, then the Master’s Talk is the perfect event for you!

With the Master’s Talk, we have created a vessel where game masters can exchange ideas about battlemap design, discuss questions about past game sessions, or share their experiences.

This Master’s Talk will be held on Monday, March 22th from 6 p.m. to approximately 8:30 p.m. in the KuL-Room. Be there!
The Master’s Talk will be held in English.

To make the Master’s Talk a little different from a loose meeting over a cold drink, we have come up with some topics that we would like to discuss. There will be short inputs on various topics prepared by some of the game masters to start a discussion. Because we have so many questions for our fellow game leaders and hope others have as many.


1. topic: Character creation

Different characters require an equally different way of creating them. And how do you breathe life into the character afterwards? Andrea prepares the topic for us in detail and then discusses the challenges of character creation with us.


2. topic: tba


If you’d like to present something, feel free to get in touch at info@kul-verein.ch or on Discord.

  • MusicRPG Systems
  • Overland Travel
  • How to Horror
  • Traps
  • Riddles
  • Wie starte ich eine Kampagne
  • Notes – how to do them correctly
  • Session recaps
  • Action economy
  • Battlemaps
  • Safety tools
  • Onepagedungeons
  • Improviation
  • How to deal with character death

We look forward to the Master’s Talk and are eager to hear how other game masters approach this exciting and fulfilling role.

Have a comment, question, or suggestion for future topics, let us know in the comments or via info@kul-verein.ch! Registration is not required.

Past Talks

Master’s Talk March ’24

If the terms “action adjudication”, “railroad” and “three-clue-rule” make you look perplexed, if you are interested in the delicate art of game mastery (see also What is Pen & Paper?) or if you have already honed it to near perfection, then the Master’s Talk is the perfect event for you!

With the Master’s Talk, we have created a vessel where game masters can exchange ideas about battlemap design, discuss questions about past game sessions, or share their experiences.

This Master’s Talk will be held on Thursday, March 14th from 6 p.m. to approximately 8:30 p.m. in the KuL-Room. Be there!
The Master’s Talk will be held in English.

To make the Master’s Talk a little different from a loose meeting over a cold drink, we have come up with some topics that we would like to discuss. There will be short inputs on various topics prepared by some of the game masters to start a discussion. Because we have so many questions for our fellow game leaders and hope others have as many.


1. topic: Adversary Rosters

Does this ever happen to you? Your players pick apart your carefully planned opposition room by room, trivialising a tough enemy outpost? Or you’re faced with an opposition compound with dozens of NPCs to control, with no way to focus on anything else? If you want the simplest and most fun tool to turn your dour dungeons into lively locales, Nino has got the tool for you: Adversary Rosters!


2. topic: Improv

Not all characters can be worked out in advance – some are created spontaneously. And not every GM has attended drama school. Em shows us tips and ideas on how to breathe life into characters spontaneously.


If you’d like to present something, feel free to get in touch at info@kul-verein.ch or on Discord.

  • MusicRPG Systems
  • Overland Travel
  • How to Horror
  • Traps
  • Riddles
  • Wie starte ich eine Kampagne
  • Notes – how to do them correctly
  • Session recaps
  • Action economy
  • Battlemaps
  • Safety tools
  • Onepagedungeons
  • Improviation
  • How to deal with character death

We look forward to the Master’s Talk and are eager to hear how other game masters approach this exciting and fulfilling role.

Have a comment, question, or suggestion for future topics, let us know in the comments or via info@kul-verein.ch! Registration is not required.

Past Talks

Page 3 of 8

Katakomben & Lindwürmer & 2026