Author: Mario Page 6 of 7

Master’s Talk in June

The Master’s Talk is expected to be held in English.

If the terms “action adjudication”, “railroad” and “three-clue-rule” make you look perplexed, if you are interested in the delicate art of game mastery (see also What is Pen & Paper?) or if you have already honed it to near perfection, then the Master’s Talk is the perfect event for you!

With the Master’s Talk, we have created a vessel where game masters can exchange ideas about battlemap design, discuss questions about past game sessions, or share their experiences.

The second Master’s Talk will be held on Wednesday, June 14 from 6 p.m. to approximately 8:30 p.m. in the KuL-Room. Be there!

To make the Master’s Talk a little different from a loose meeting over a cold drink, we have come up with some topics that we would like to discuss. There will be short inputs on various topics prepared by some of the KuL game masters to start a discussion. Because we have so many questions for our fellow game leaders and hope others have as many.


1. topic: Traps

How do you use traps correctly so that they are fun? How should players be made aware of them (or not) and how deadly should they be? Listen to Tim’s thoughts on this and join the discussion!

2. topic: open

The second topic is still open. Would you like to present a topic? This can be a whole lecture or just a specific question. Then get in touch with us!

If there is no second topic we will probably grab something from this list:

  • Riddles
  • Difference of different systems
  • Music and how to use it
  • How to start a campaign
  • Notes – how to make them right
  • Session recaps
  • Action economy

We look forward to the Master’s Talk and are eager to hear how other game masters approach this exciting and fulfilling role.

Have a comment, question, or suggestion for future topics, let us know in the comments or via info@kul-verein.ch! Registration is not required.

Also interesting:
Master’s Talk in May
The first Master’s Talk

Master’s Talk in May

The Master’s Talk is expected to be held in English.

If the terms “action adjudication”, “railroad” and “three-clue-rule” make you look perplexed, if you are interested in the delicate art of game mastery (see also What is Pen & Paper?) or if you have already honed it to near perfection, then the Master’s Talk is the perfect event for you!

With the Master’s Talk, we have created a vessel where game masters can exchange ideas about battlemap design, discuss questions about past game sessions, or share their experiences.

The second Master’s Talk will be held on Wednesday, May 17 from 6 p.m. to approximately 8:30 p.m. in the Erupt Lounge. Be there!

To make the Master’s Talk a little different from a loose meeting over a cold drink, we have come up with some topics that we would like to discuss. There will be short inputs on various topics prepared by some of the KuL game masters to start a discussion. Because we have so many questions for our fellow game leaders and hope others have as many.


1. topic: How to make Battlemaps

Example of a battlemap

Especially in DnD, but also in other systems, battlemaps, the map on which your minis are placed, are an integral part of a battle. But where do you find great maps or how do you create them yourself? And how do you make them interesting? Mario does the research and shares the results with you!

2. topic: open

The second topic had to be postponed. Get in touch if you would like to do something!The second topic had to be postponed. Get in touch if you would like to do something!

“How to take notes in a smart way – or how to take notes, organize and look them up in future session without making a huge mess!” Discuss with Fiona the best ways to never lose track of your groups spontanious shenanigans.


We look forward to the Master’s Talk and are eager to hear how other game masters approach this exciting and fulfilling role.

Have a comment, question, or suggestion for future topics, let us know in the comments or via info@kul-verein.ch! Registration is not required.

Also interesting: The first Master’s Talk.

New Logo & Social Media

We have a new logo! Thanks to all who voted in the polls and of course to Patricia who designed the logo. We hope you like it 😉

Facebook & Discord

But that’s not all: From now on we are also active on Facebook. Of course you can still find all information and events on this website. But if you want to get a notification for new posts, you can like our page.

Last but not least: We also have a Discord server now. If you have been on our Arcanor server before, you don’t have to join. But for all others there is now the possibility to exchange ideas, make suggestions for improvement and much more!

Frostpunk: The Board Game

Session will be played in German.

The time has come – the Kickstarter campaign for the Frostpunk board game, which was funded (it feels like) years ago, has finally been delivered. So it’s high time to get started!

Frostpunk is a cooperative survival board game with strategy, worker placement and city building elements for up to 4 people. It is based on the video game of the same name.

On March 25 starting at 14:00, four of us will face the first mission “A New Home: The Crater”. It is expected to take about 4-5 hours. The session will be in German.

Interested? Then register now via info@kul-verein.ch or by commenting below this post.

Final Logo Vote

At the last KuL-Crew Meetup we looked at and discussed the results of the logo voting. Now there are 6 more logos from Patricia to choose from.

This voting will run until Sunday, 5.3. 12:00 – after that the logo committee (where you can be a member though) will decide.

May the KuLste logo win!

Which logo do you like best?

[poll id=”3″]

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Katakomben & Lindwürmer & 2025