Category: Events EN Page 9 of 16

Master’s Talk March ’24

If the terms “action adjudication”, “railroad” and “three-clue-rule” make you look perplexed, if you are interested in the delicate art of game mastery (see also What is Pen & Paper?) or if you have already honed it to near perfection, then the Master’s Talk is the perfect event for you!

With the Master’s Talk, we have created a vessel where game masters can exchange ideas about battlemap design, discuss questions about past game sessions, or share their experiences.

This Master’s Talk will be held on Thursday, March 14th from 6 p.m. to approximately 8:30 p.m. in the KuL-Room. Be there!
The Master’s Talk will be held in English.

To make the Master’s Talk a little different from a loose meeting over a cold drink, we have come up with some topics that we would like to discuss. There will be short inputs on various topics prepared by some of the game masters to start a discussion. Because we have so many questions for our fellow game leaders and hope others have as many.


1. topic: Adversary Rosters

Does this ever happen to you? Your players pick apart your carefully planned opposition room by room, trivialising a tough enemy outpost? Or you’re faced with an opposition compound with dozens of NPCs to control, with no way to focus on anything else? If you want the simplest and most fun tool to turn your dour dungeons into lively locales, Nino has got the tool for you: Adversary Rosters!


2. topic: Improv

Not all characters can be worked out in advance – some are created spontaneously. And not every GM has attended drama school. Em shows us tips and ideas on how to breathe life into characters spontaneously.


If you’d like to present something, feel free to get in touch at info@kul-verein.ch or on Discord.

  • MusicRPG Systems
  • Overland Travel
  • How to Horror
  • Traps
  • Riddles
  • Wie starte ich eine Kampagne
  • Notes – how to do them correctly
  • Session recaps
  • Action economy
  • Battlemaps
  • Safety tools
  • Onepagedungeons
  • Improviation
  • How to deal with character death

We look forward to the Master’s Talk and are eager to hear how other game masters approach this exciting and fulfilling role.

Have a comment, question, or suggestion for future topics, let us know in the comments or via info@kul-verein.ch! Registration is not required.

Past Talks

No Pathfinder Society session in March

Unfortunately there will be no Pathfinder Society in March. Our GM is sadly unable to run due to medical reasons. By April, however, he should be fit enough to go on a new mission with interested pathfinder agents.


Speaking of interested: If you are interested in offering Pathfinder Society sessions in the vaults of our club (or at other locations in Bern or the surrounding area), please get in touch with Alain aka Jarekk82. The best way to reach him is via Discord (username is jarekk82).

For example, he can show you how to prepare sessions, give you access to official Society adventures and – if you want – take part in your (first) sessions. For example, you can ask him about rules uncertainties during the adventure.

System of the Month March: W10+ System

Spring awakening… But not only does the vegetation awaken from hibernation and the migratory birds return, no, the Rûhkka also swarm out, far more numerous than in previous years. Are they really not a threat?

The home-made ruleset W10+ System is less suited to a strategic-tactical and more to a cinematic-narrative style of play. A selection of pre-made characters, scaled down for a convention or one-shot, are available to give you a taste of my own personal take on a role-playing game and a taste of my world of Ahbaron.

Interested? Then register now via info@kul-verein.ch. Registration is possible until 13.03.2024 – after that the game will be published on Meetup.

– Andrea

We had a party!

KuLists and CDC members came together on the open day to celebrate both the collaboration between the two associations and the first anniversary of Katakomben and Lindwürmer.

There were the various gadgets and amenities of the two spruced-up rooms to marvel at, drinks and snacks, cakes and cupcakes to enjoy and nerdy knowledge to prove in a pub quiz!

A huge thank you to everyone who baked, shopped, donated, set up, prepared and tidied up! And of course to all those who continually enrich our clubs with their games, ideas, imagination and great experiences! Thanks to you, it’s worth it.

Here’s to many more years full of experiences, adventures and unforgettable moments!

Tim

And thanks for the photos!

Master’s Talk February ’24

If the terms “action adjudication”, “railroad” and “three-clue-rule” make you look perplexed, if you are interested in the delicate art of game mastery (see also What is Pen & Paper?) or if you have already honed it to near perfection, then the Master’s Talk is the perfect event for you!

With the Master’s Talk, we have created a vessel where game masters can exchange ideas about battlemap design, discuss questions about past game sessions, or share their experiences.

This Master’s Talk will be held on Monday, February 26th from 6 p.m. to approximately 8:30 p.m. in the KuL-Room. Be there!
The Master’s Talk will be held in English.

To make the Master’s Talk a little different from a loose meeting over a cold drink, we have come up with some topics that we would like to discuss. There will be short inputs on various topics prepared by some of the game masters to start a discussion. Because we have so many questions for our fellow game leaders and hope others have as many.


1. topic: Raids

What constitutes a raid and what alternatives are there? How do you create a raid scenario and what should you bear in mind? You can find out these and more questions with Nino.


2. topic: Character introduction

With Joel.

If you’d like to present something, feel free to get in touch at info@kul-verein.ch or on Discord.

  • MusicRPG Systems
  • Overland Travel
  • How to Horror
  • Traps
  • Riddles
  • Wie starte ich eine Kampagne
  • Notes – how to do them correctly
  • Session recaps
  • Action economy
  • Battlemaps
  • Safety tools
  • Onepagedungeons
  • Improviation
  • How to deal with character death

We look forward to the Master’s Talk and are eager to hear how other game masters approach this exciting and fulfilling role.

Have a comment, question, or suggestion for future topics, let us know in the comments or via info@kul-verein.ch! Registration is not required.

Past Talks

Page 9 of 16

Katakomben & Lindwürmer & 2025