Category: Events EN Page 13 of 17

Intro Games Day @Erupt

You want to give Pen & Paper a try but missed Herofest? Then join us for the Intro Games Day on October 29, 2023!

Erupt is opening exclusively for us as we offer 5 Pen & Paper short adventures: three in German, one in English (D&D), and my Cyberpunk table (DE or EN), where we’ll be playing my almost-finished™ Cities Without Number adventure, “on Cloud9”!

When? Sunday, October 29, 2023, 1 – 5PM
Where? Erupt Bern
How? Register via Meetup

Disclaimer: Since Erupt is opening exclusively for us, we charge 10 CHF per person, 5 CHF of which is redeemable as a drink voucher!

Master’s Talk in November

The Master’s Talk will be held in English.

If the terms “action adjudication”, “railroad” and “three-clue-rule” make you look perplexed, if you are interested in the delicate art of game mastery (see also What is Pen & Paper?) or if you have already honed it to near perfection, then the Master’s Talk is the perfect event for you!

With the Master’s Talk, we have created a vessel where game masters can exchange ideas about battlemap design, discuss questions about past game sessions, or share their experiences.

This Master’s Talk will be held on Tuesday, November 7th from 6 p.m. to approximately 8:30 p.m. in the KuL-Room. Be there!

To make the Master’s Talk a little different from a loose meeting over a cold drink, we have come up with some topics that we would like to discuss. There will be short inputs on various topics prepared by some of the game masters to start a discussion. Because we have so many questions for our fellow game leaders and hope others have as many.


1. topic: How to prepare a One-Shot

Come discuss the topic of one-shots with Daniele. A short form adventure, usually limited in time, poses different questions than a fully formed Campaign. What story can I tell? How can people bond and create a group? How can we reach an ending which is satisfying for everyone? Come talk with us and figure out this topic together!

2. topic: tba

  • Music
  • RPG-Systems
  • Overland Travel
  • How to Horror
  • Traps
  • Riddles
  • How to start a campaign
  • Notetaking
  • Session recaps
  • Action economy
  • Battlemaps
  • Safetytools
  • Onepagedungeons
  • Improvisation
  • How to deal with character death

We look forward to the Master’s Talk and are eager to hear how other game masters approach this exciting and fulfilling role.

Have a comment, question, or suggestion for future topics, let us know in the comments or via info@kul-verein.ch! Registration is not required.

Meet us at HeroFest

This weekend, HeroFest is taking place in the Bernexpo halls in the north-east of Bern. Alongside cosplay, games, esports and lots of nerdy stuff, our beloved tabletop role-playing games will also be present.

Three KuL Game Masters on site

Of course, KuL will also be there to support! Bibl, Jarekk82 and Nevalor will offer several rounds of sessions at the SwissRPG booth on both Friday and Saturday.

Come by and play! The rounds are suitable for newcomers and beginners, so there’s no reason not to join in. 😀

Registration will take place on site at the SwissRPG booth. First come, first served!

System of the Month November: Dungeon Crawl Classics

Ah, welcome to the world of Dungeon Crawl Classics, where heroes are many but survivors are few. Here, my brave fool… er adventurers, you can send your randomly created characters straight into a series of grotesque and often deadly trials.

Your weapons will clank, your dice will roll, and your character sheets will bear witness to either glory or incompetence. The dice will decide whether you can escape the nasty pitfalls or whether your characters will be blown up by a demonic rabbit.

In Dungeon Crawl Classics, the “C” definitely stands for “chaotic”, because here you’ll experience things that even a rabid artist on mescaline couldn’t paint. From death traps that turn you into bloodthirsty bats to random spells that can turn you into a chatty pumpkin, anything goes here.

About the game

You’ll solve puzzles that would drive a beholder’s mind insane, and fight monsters so strange that you’ll forget your sword techniques to wonder about their absurd existence.

Dungeon Crawl Classics is where the concept of the “hero’s journey” has turned into a diabolical labyrinth. Here you can die, resurrect, die, be resurrected and then die again. Doesn’t that sound incredible?

The Hero’s Journey lets you take control of several level 0, not level 1, you read that right, heroes, some of whom are doomed by a sneeze from a centaur or don’t even know where the pointy end of a sword belongs.

But you know what? That’s the fun of it. You’ll look forward to the coming catastrophe that you’ll experience firsthand, and then you’ll laugh at how terribly grandiose it was. Your initially useless characters, whom you hated for their sole existence, will grow on you and become epic heroes.

You will throw dozens of innocent day laborers, peasants, craftsmen and other rabble at the hordes of terrible enemies and leave the battlefield triumphantly loaded with treasures.

So, my brave heroes, enter the world of Dungeon Crawl Classics and let yourself be swept away by the absurd violence, vicious luck and nonsensical challenges. Because if you survive here, you’ll be able to proudly proclaim that you’ve survived every madness the dice have thrown at you.

Interested people can already have a look at the rulebook.

When?

It is not sure yet how often we will play. Please reserve the following dates:

  • Thursday, November 9 18:00
  • Thursday, November 16 18:00

Registration

If you want to join or have questions, contact us at info@kul-verein.ch with “DCC” in the subject line. Please share your MeetUp profile with us if you have one. Registration is possible until October 30th – after that the game will be announced on SwissPG.

– Cenk

The Star Gun must be returned!

On Wednesday, 20 September 2023, the Pathfinder Society will meet from 17:30 – approx. 23:00 in the KuL’s chambers for an important mission: the Star Gun – a valuable and powerful artefact – must be brought back to Arcadia. The adventure is 4-12: Negotiations for the Star Gun.

The adventure will be played in German.


Within their vaults the Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that, while broken, still holds a deep power within it. In order to ensure that past wrongs are made right, the Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home, but to do so they must first convince the council of Segada to allow a team of Pathfinders entry.

A junior team of agents is dispatched to plead their case to the councilmembers, hopefully securing friends and allies of the Society for future exploration and contact. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the exact moment to strike and catch them off guard.


The adventure is suitable for characters of levels 1-4. It is also open to new players who have no role-playing experience and/or are not yet familiar with the Pathfinder system in its 2nd edition.

Sign up

You can sign up via Meetup.

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