In a distant and second-hand set of dimensions, in an astral plane that was never meant to fly, the curling star-mists
waver and part… See…

Great A’Tuin the Turtle comes, swimming slowly through the interstellar gulf, hydrogen frost on his ponderous limbs, his huge and ancient shell pocked with meteor craters. Through sea-sized eyes that are crusted with rheum and asteroid dust He stares fixedly at the Destination.

In a brain bigger than a city, with geological slowness, He thinks only of the Weight.

Most of the weight is of course accounted for by the four giant elephants upon whose broad and star-tanned shoulders the disc of the World rests, garlanded by the long waterfall at its vast circumference and domed by the baby-blue vault of Heaven.

The Colour of Magic

Welcome to Terry Pratchett’s Discworld RPG: Adventures in Ank-Morpork. The Modiphius system will be available on Kickstarter soon, but the quickstarter is already available!

We are playing the mystery intro adventure “Up in Smoke”. You embody up to 5 members of the Ankh-Morpork City Guard (pre-made characters) and have been sent out to investigate the raid on the Sunshine Home for Sick Dragons. For those in the know: We are playing around the time of Thud!.

The rules are very simple and focus heavily on role-playing. There is little fighting (and only with normal skill tests – there is no weapon damage or similar) and the focus is entirely on immersing yourself in the bizarre world of Terry Pratchett – but you don’t have to know it to have fun!

TLDR: 3-5 players, in German, pre-made characters, two different groups.

Registration soon via SwissRPG MeetUp.