The Master’s Talk will be held in English.
Attention: It takes place in the Erupt Lounge and not in the KuL room!
If the terms “action adjudication”, “railroad” and “three-clue-rule” make you look perplexed, if you are interested in the delicate art of game mastery (see also What is Pen & Paper?) or if you have already honed it to near perfection, then the Master’s Talk is the perfect event for you!
With the Master’s Talk, we have created a vessel where game masters can exchange ideas about battlemap design, discuss questions about past game sessions, or share their experiences.
This Master’s Talk will be held on Wednesday, December 13th from 6 p.m. to approximately 8:30 p.m. in the Erupt Lounge. Be there!
To make the Master’s Talk a little different from a loose meeting over a cold drink, we have come up with some topics that we would like to discuss. There will be short inputs on various topics prepared by some of the game masters to start a discussion. Because we have so many questions for our fellow game leaders and hope others have as many.
1. & 2. topic: tba
This time it will probably be a bit more open and we will discuss topics you bring along or choose something from the list below. If you would like to present something, you are welcome to contact us at info@kul-verein.ch or on Discord.
MusicRPG-Systems- Overland Travel
- How to Horror – Päscu
Traps- Rätsel
How to start a campaign- Notizen – wie macht man sie richtig
- Session recaps
- Action economy
BattlemapsSafetytoolsOnepagedungeonsImprovisation- Wie geht man mit Charaktertod um
We look forward to the Master’s Talk and are eager to hear how other game masters approach this exciting and fulfilling role.
Have a comment, question, or suggestion for future topics, let us know in the comments or via info@kul-verein.ch! Registration is not required.
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