The Master’s Talk will be held in English.

If the terms “action adjudication”, “railroad” and “three-clue-rule” make you look perplexed, if you are interested in the delicate art of game mastery (see also What is Pen & Paper?) or if you have already honed it to near perfection, then the Master’s Talk is the perfect event for you!

With the Master’s Talk, we have created a vessel where game masters can exchange ideas about battlemap design, discuss questions about past game sessions, or share their experiences.

This Master’s Talk will be held on Tuesday, November 7th from 6 p.m. to approximately 8:30 p.m. in the KuL-Room. Be there!

To make the Master’s Talk a little different from a loose meeting over a cold drink, we have come up with some topics that we would like to discuss. There will be short inputs on various topics prepared by some of the game masters to start a discussion. Because we have so many questions for our fellow game leaders and hope others have as many.


1. topic: How to prepare a One-Shot

Come discuss the topic of one-shots with Daniele. A short form adventure, usually limited in time, poses different questions than a fully formed Campaign. What story can I tell? How can people bond and create a group? How can we reach an ending which is satisfying for everyone? Come talk with us and figure out this topic together!

2. topic: tba

Topic Ideas
  • Music
  • RPG-Systems
  • Overland Travel
  • How to Horror
  • Traps
  • Riddles
  • How to start a campaign
  • Notetaking
  • Session recaps
  • Action economy
  • Battlemaps
  • Safetytools
  • Onepagedungeons
  • Improvisation
  • How to deal with character death

We look forward to the Master’s Talk and are eager to hear how other game masters approach this exciting and fulfilling role.

Have a comment, question, or suggestion for future topics, let us know in the comments or via info@kul-verein.ch! Registration is not required.