Ah, welcome to the world of Dungeon Crawl Classics, where heroes are many but survivors are few. Here, my brave fool… er adventurers, you can send your randomly created characters straight into a series of grotesque and often deadly trials.

Your weapons will clank, your dice will roll, and your character sheets will bear witness to either glory or incompetence. The dice will decide whether you can escape the nasty pitfalls or whether your characters will be blown up by a demonic rabbit.

In Dungeon Crawl Classics, the “C” definitely stands for “chaotic”, because here you’ll experience things that even a rabid artist on mescaline couldn’t paint. From death traps that turn you into bloodthirsty bats to random spells that can turn you into a chatty pumpkin, anything goes here.

About the game

You’ll solve puzzles that would drive a beholder’s mind insane, and fight monsters so strange that you’ll forget your sword techniques to wonder about their absurd existence.

Dungeon Crawl Classics is where the concept of the “hero’s journey” has turned into a diabolical labyrinth. Here you can die, resurrect, die, be resurrected and then die again. Doesn’t that sound incredible?

The Hero’s Journey lets you take control of several level 0, not level 1, you read that right, heroes, some of whom are doomed by a sneeze from a centaur or don’t even know where the pointy end of a sword belongs.

But you know what? That’s the fun of it. You’ll look forward to the coming catastrophe that you’ll experience firsthand, and then you’ll laugh at how terribly grandiose it was. Your initially useless characters, whom you hated for their sole existence, will grow on you and become epic heroes.

You will throw dozens of innocent day laborers, peasants, craftsmen and other rabble at the hordes of terrible enemies and leave the battlefield triumphantly loaded with treasures.

So, my brave heroes, enter the world of Dungeon Crawl Classics and let yourself be swept away by the absurd violence, vicious luck and nonsensical challenges. Because if you survive here, you’ll be able to proudly proclaim that you’ve survived every madness the dice have thrown at you.

Interested people can already have a look at the rulebook.

When?

It is not sure yet how often we will play. Please reserve the following dates:

  • Thursday, November 9 18:00
  • Thursday, November 16 18:00

Registration

If you want to join or have questions, contact us at info@kul-verein.ch with “DCC” in the subject line. Please share your MeetUp profile with us if you have one. Registration is possible until October 30th – after that the game will be announced on SwissPG.

– Cenk